Changes between Version 9 and Version 10 of ControlSystems/SoftwareTeam/Training/GettingStarted/Cameras
- Timestamp:
- Nov 15, 2019, 11:15:03 PM (3 years ago)
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ControlSystems/SoftwareTeam/Training/GettingStarted/Cameras
v9 v10 31 31 32 32 ** Multiple Cameras ** 33 It's often desirable for a robot to have more than one camera; the camera server supports this and you can select cameras using a game controller button or even automatically when the robot changes direction. You can read about multiple camera selection [https://wpilib.screenstepslive.com/s/currentCS/m/vision/l/708159-using-multiple-cameras here] 33 It's often desirable for a robot to have more than one camera; the camera server supports this and you can select cameras using a game controller button or even automatically when the robot changes direction. You can read about multiple camera selection [https://wpilib.screenstepslive.com/s/currentCS/m/vision/l/708159-using-multiple-cameras here]. For competition robots, it's important to place the camera processing code in its own thread (advanced topic) because if the camera is disconnected, the thread it is running in will take an exception and it's critical that the main robot thread continue operating. 34 34 35 35 ** Vision processing (OpenCV) **