Changes between Initial Version and Version 1 of Playbook/Engineering/MechanicalDesignProcess


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Timestamp:
Feb 9, 2018, 9:21:31 PM (7 years ago)
Author:
Timothy Lin
Comment:

rough skeleton

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  • Playbook/Engineering/MechanicalDesignProcess

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     1= (Mechanical) Design Process
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     3So there's a new game out. You've been assigned a team and a robot or mechanism to design. You've been given ~~unlimited funds~~ limited funds and resources. How do you get from no ideas to a working concept?
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     5''(While this is a mostly mechanical guide, the core principles apply to any engineering discipline.)''
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     7== 1. Understand the problem.
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     10== 2. Brainstorm every idea you can.
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     13== 3. Sketch some designs. Build sketch models. Do some ''(very quick!)'' CAD.
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     16== 4. Filter out the best ideas.
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     19== 5. Develop the ideas. Flesh out the mechanisms until you understand the major elements of your design.
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     22== 6. Prototype and iterate, iterate, iterate, repeat, and iterate.
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     24=== Build!
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     26=== Evaluate!
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