Changes between Version 5 and Version 6 of Playbook/Events/PreparingForDistrictLevelCompetitions


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Timestamp:
Feb 23, 2018, 4:52:45 PM (7 years ago)
Author:
Timothy Lin
Comment:

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  • Playbook/Events/PreparingForDistrictLevelCompetitions

    v5 v6  
    7272  * coprocessors (e.g. Raspberry PI's) and code/images/SD cards
    7373  * robot radios
    74   *
     74  * etc.
    7575
    7676* laptops
    77 * connectors
     77* connectors (ethernet, USB, etc.)
    7878
    7979== !Loading/Transportation
     
    132132
    133133'''Prepare for Queue:''' There should be a '''checklist''' of mandatory items to verify before the robot goes to queue.
     134  {{{#!div style="border:1pt dotted; color:orange"
     135  Qualities of a Good Checklist
     136    * detailed and precise enough that someone else could take over if needed
     137    * broken up into individual tests of specific things
     138      * don't say "check all connections", but "tighten bolts on arm-shooter connection"
     139    * not be cumbersome; each item should be intuitive
     140  }}}
     141  When you carry out the checklist, there should be at least 2 people. One person reads off each item from the checklist; the other actually performs each check. Ideally, a third person can double check each item's completion.
     142
     143'''Play the Match:''' Go watch! (Or watch from the pit)
     144
     145'''Debrief/Evaluation:''' Some will need to discuss how the game went and evaluate next steps, others should begin inspecting robot.
     146  Go through the checklist again. Then, also do cursory examinations on the robot to make sure everything else is okay too.
     147
     148  The debrief should primarily involve key decision makers, but should not be closed off from other members. A thorough debrief discusses the match from pre-match setup to robot removal from the field, and includes both the '''good''' and '''bad'''.
     149
     150'''Take Actions as Needed'''
     151  Once a decision has been reached about the next steps, they will be implemented by the pit crew.
     152
     153{{{#!div style="color:red; align:left"
     154If you make modifications to the robot, you should go through the checklist again.
     155}}}
     156
    134157=== Judges
    135 
     158Judges aren't supposed to divulge what award they're judging for, and they come around and ask questions about your robot, operations, team, etc. It's usually a good idea to have someone versed in technical and someone verses in the non-technical aspects of the team available. If everyone's busy, it's okay to ask them to come back again a little later.
    136159=== Safety Inspection
    137160See the page on [wiki:Playbook/Events/PitSafetyRequirements Pit Safety], section on Safety Inspections.
    138161
    139162=== Load-Out
     163Load out can begin after the team's last match. Load out, just like loading and load-in, should have been coordinated well beforehand.
     164
     1651. Bag and lock up the robot using a new tag.
     1662. Load the transport with all items.
    140167
    141168== Post-Competition
     169=== Loading
     170Loading time should be coordinated with teachers, students, and the transporter beforehand. (Unless you're transporting a spur-of-the-moment full-size field carpet on the bus, in which it can be okay to leave it to the last minute.)
     171
     172=== Post-Mortem !Analysis/After-Action Report
     173Ideally at the next meeting, go over what went well and what could be improved from the past competition.
     174
     175Discuss things such as:
     176* changes to the robot
     177* changes to the pit, including items forgotten
     178* pre-match checklist items
     179* team effectiveness
    142180
    143181== Archive of Important Past Documents