Changes between Initial Version and Version 1 of TeamActivities


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Timestamp:
Aug 22, 2017, 5:25:29 AM (8 years ago)
Author:
David Albert
Comment:

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  • TeamActivities

    v1 v1  
     1Each year, the team engages in various activities and the students organize to ensure that one or more students assumes responsibility for each activity.  These student roles may overlap and can vary with the time of season.  For example, during the Fall/Training season, students must
     2* Get students registered (collect forms, membership fees, etc.)
     3* Train new students and mentors
     4* Train returning students
     5* Prepare for off-season activities
     6* etc.
     7
     8== Fall/Training ==
     9
     10* Recruiting (students, mentors, faculty)
     11   * RaiderTime (Spring) (students)
     12   * Back to School Night (students, mentors)
     13   * New Student Orientation (students, mentors)
     14   * Related [http://ahs.hcpss.org/clubs AHS clubs] and programs (women in engineering, PLTW, etc.)
     15   * Feeder middle-schools and community FTC teams (students)
     16   * Regular parent outreach (email, Facebook?)
     17 
     18* Admin/Registrations
     19   * Take attendance each meeting
     20   * Collect AHS/HCPSS Release/Waiver, Emergency Contact forms
     21   * Register team with FIRST (work with Lead Mentor)
     22   * Work with IT/infrastructure lead to update tools access
     23   * FIRST Chesapeake registration (Roster) and online Consent and Release (Nov)
     24
     25* IT Infrastructure
     26   * Team website, facebook, twitter, etc. (not necessarily content)
     27   * Team Google account, drive, groups,
     28   * Maintain team cloud server (e.g. regular security updates)
     29   * Maintain team laptops (OS updates, software, hardware maintenance)
     30   * Update tools access: Canvas, Wiki, !TeamSnap, Slack, Google Drive, Git, (add new students, mentors, remove students no longer on team)
     31   * Update driver station software
     32   * Update firmware (radios, roboRIOs)
     33
     34* Off Season Competitions
     35   * Register team and pay for off season events (BoB, IROC) (work with Boosters/Faculty/Lead Mentors do this during the Summer)
     36       * Ask Boosters/Faculty Adviser to complete and submit [http://www.hcpss.org/f/aboutus/field-trip-packet-all-forms.pdf HCPSS Request for Student Field Trip form]
     37       * Reserve bus transportation (usually from Mellor's Bus Service for local events: 410-531-6033)
     38   * Inform students and mentors about dates, costs, rules, forms (September)
     39       * New students '''must''' and new mentors should attend at least one off season event
     40       * Students attending/participating in the field trip must ride the bus. 
     41       * Students cannot drive themselves.
     42       * Students cannot ride with parents other than their own (or anyone else).
     43       * Students whose parents drive them are not on the field trip but are simply members of the public attending the event; parents must stay with the student for the entire competition (parent is fully responsible for student) and students cannot participate other than as member of the public (i.e. cannot work in pits, drive robot, represent the school, etc.)
     44   * Identify parent volunteers to chaperone (at least 1 per 20 students) (September)
     45   * Identify and make robot enhancements
     46   * Distribute, Nag, Collect, and Track [http://www.hcpss.org/f/aboutus/field-trip-packet-all-forms.pdf required HCPSS forms] from students (permission, release, health, emergency, etc.) (October)
     47   * Nag, Collect, and Track student fees (covers bus) (October)
     48   * Prepare checklists
     49   * Assemble and pack needed materials (work with quartermaster)
     50   * Reserve transportation for robot/driver station and pit/gear (e.g. rent a trailer, organize loading/unloading)
     51   * Train pit and safety leads
     52   * Brief students and mentors on the event (at meeting)
     53   * Ensure all materials returned to closet (work with quartermaster)
     54   * Charm school
     55   * Game/Strategy
     56      * Select, train students on scouting
     57      * Collect/crunch scouting data
     58      * Alliance selection/negotiation
     59      * Driver team
     60      * Pit/maintenance plan
     61      * Awards plan
     62
     63* Season Competitions
     64   * Select and register for 2 district events (the local events fill up quickly so Lead Mentor must do this as soon as registration opens)
     65      * Bethesda (Greater DC) at Walt Whitman HS
     66      * Edgewater (Central Maryland) at South River HS
     67   * Arrange buses (Mellor's or Dillon's depending on distance)
     68   * Arrange robot/pit transportation (rent trailer, organize loading/unloading)
     69
     70* Quartermaster
     71   * Closet/shed organization
     72   * Work with training lead(s) and Boosters to identify, budget, and purchase (through lead mentors) materials required for training and off-season competitions
     73   * Work with off-season competition lead(s) to prepare checklists and coordinate gathering/return of materials to/from off-season events
     74   * Work with outreach lead(s) to prepare checklists and coordinate gathering/return of materials for outreach events
     75
     76* Marketing
     77   * Outreach to existing sponsors
     78   * Outreach to parents/volunteers for company/individual sponsorship
     79   * Grant identification, applications
     80   * Outreach to new sponsors (local businesses, technology employers, etc.)
     81   * Prepare/update marketing materials (printed, video, web)
     82   * Sponsor logos on shirts, website, and robot
     83   * Press releases
     84   * Media outreach (e.g. local newspapers)
     85   * Graphic design
     86   * Videography
     87   * Social media updates
     88   * Website updates
     89
     90STEM outreach
     91   * Identify events (GirlPower, STEM Festival, Maple Lawn/Hackground, etc.)
     92   * Create events (e.g. outreach to feeder elementary and middle schools)
     93   * Organize and track volunteers (all students must and mentors should attend at least one event)
     94   * Materials development by age level (paper, programs, robots, etc.)
     95
     96* Team building
     97   * Big brothers/sisters for new students and mentors
     98   * Team-building events (laser tag, picnics, etc.)
     99   * Technology outings (ask parents/mentors to facilitate: NASA, Tech museum, industry events)
     100   * Yearbook?
     101   * Year end banquet
     102
     103* Awards
     104   *
     105
     106* Training
     107   * New Student/Mentor training (overview all topics)
     108   * Shop safety
     109   * Ongoing development and enhancement of training materials
     110   * Fabrication
     111      * Hand Tools, Fasteners, Adhesives, Materials
     112      * Power Tools, Polycarbonate Shaping
     113      * Physics: Torques, Moments, Strength/Forces, etc.
     114      * Actuators: DC motors, Servos, Solenoids, pneumatics
     115      * Transmissions: Gears, Chains, Belts, Shafts
     116      * Drive Systems: Wheels, Mecanum, Omni, Tank, Suspension, Differential
     117      * Advanced mechanisms: Shooters, Climbers, Manipulators, Precision Control
     118      * Design Automation: CAD/Solid Modeling,, CNC, 3D Printing
     119      * Sources: McMaster-Carr, Andymark, Vex, etc.
     120   * Control Systems Trainers
     121      * Programming, Java Basics
     122      * Electricity and Electronics
     123      * Electrical Safety and Rules
     124      * Power: Batteries, breakers, PDP, Fuses, VRs, wiring
     125      * Controllers: roboRIO, Raspberry Pi
     126      * Actuator control: DC motor control, Servo control, Relays, pneumatics
     127      * Sensors: switches, encoders, range finders, position/motion sensors
     128      * Driver Station: configuration, settings, cameras, targeting, testing, debug output, logging
     129      * WPILib
     130      * Advanced control: PID/control loops, smart motor controllers
     131      * Autonomous: vision systems, path navigation
     132   * Game/Strategy: BoB, IRoC
     133   * Driver Training
     134      * New driver identification (all students should try driving)
     135      * New driver training
     136      * Work with control systems on control enhancements
     137   * Scouting tool training
     138   * Planning/scheduling tool training
     139   * Test/Validation techniques
     140   * Create proforma schedule for season - fill in details after kickoff
     141   * Train students/mentors on and prepare communication tools
     142
     143== Kickoff ==
     144   * Study other team’s successful processes (e.g. Chief Delphi)
     145   * Plan Kickoff
     146      * location (e.g. cafeteria) and backup location (snow)
     147      * food
     148      * design process and activities (e.g. game simulations)
     149      * gather materials (pens/notebooks/cards/cardboard/game pieces/dollys/chairs/etc.)
     150      * train design team leaders/mentors/facilitators
     151      * Prepare design guidelines, checklists, feedback forms
     152   
     153
     154== Build Season ==
     155* Project Management
     156   * Scheduling
     157   * Resource allocation
     158   * Calls and runs status meetings
     159   * Risk assessment and mitigation
     160   * Coordinates communication between teams (with Systems Eng.)
     161   * Focus on openness and accountability
     162   * Communicates status back to team
     163* Strategy
     164   * Game analysis, pick strategy
     165   * Continuous strategy research and reporting (RiD, Ri3D, Chief Delphi, etc.)
     166   * Scouting app development
     167   * Scouting team training
     168   * Event Planning
     169   * Event management and reporting results
     170* Game
     171   * Human Player Practice
     172   * Build practice field
     173   * Work w/CS on driveability/control
     174* Systems
     175   * Checklists
     176   * Develop/maintain Space, Power,Weight, Cost Budgets
     177   * Coordinates between teams
     178   * Continuous technology research and reporting (RiD, Ri3D, CD, etc.)
     179   * Pit/Safety Planning, operational checklists
     180   * White-papers, documentation
     181   * Cost tracking (work with quartermaster)
     182* Mechanical
     183   * Build 2 identical robots + spare parts
     184   * Drivetrain
     185   * Mechanisms 1..4
     186   * Co-design w/CS
     187   * Fast design/build/test cycles
     188   * CAD/Documentation
     189   * Ordering/purchasing (coordinate with/cost tracking)
     190* Control Systems
     191   * Build 2 electrical boards + vision systems + spare parts
     192   * Wiring power, actuators, sensors
     193   * Co-Design mechanisms and control/sensing w/Mech, Game
     194   * Low-Level Team: actuator and sensor programming and testing
     195   * Teleop/Drive  (driver station, mechanisms, control)
     196   * Autonomous (vision, navigation, manipulation)
     197   * White-papers/documentation
     198* Operations
     199   * Booth/Pit Planning (materials, give-aways, video, decoration)
     200   * Approach for team spirit
     201   * Sponsor logos (booth, robot)
     202   * Targeted awards pursuit
     203   * Sponsor updates and press releases
     204   * Business Plan
     205   * Charm School
     206   * Website updates
     207   * Social media updates
     208
     209== Game Season ==
     210The team will typically participate in 2 district competitions and if qualified, the district championship.  If the team qualifies, it may also attend the World Championship.
     211
     212* Event Planning (see off-season event details)
     213* Driver practice using 2nd robot
     214* Organize practice scrimmages at STEMAction
     215* Strategy:
     216    * study competitions and refine strategy
     217    * Refine strategy based on scouting feedback
     218* Game: Build relationships, Negotiate alliances
     219* Mech/CS
     220   * Maintain robot at competitions
     221   * Test/Fix/Enhance functionality (esp. CS) using 2nd robot
     222* Systems:
     223   * Refine processes/checklists based on feedback from events
     224   * Plan/execute unbag maintenance windows
     225
     226== Post Season/Summer ==
     227* Surveys/gather student feedback
     228* Sponsor thank yous
     229* Banquet organization (May)
     230* Closet/shed Clean-up
     231* Capital purchases (based on funds remaining)
     232* Add/refine/purchase training materials (based on feedback, experience)